Map dota v6.79 Change Logs

Discussion in 'Warcraft' started by dono, Nov 25, 2013.

Discuss Map dota v6.79 Change Logs in the Warcraft area at Nyit-Nyit.Net

  1. dono 3 SMP STAFF N3 Tukang Sapu

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    Mapnya bisa di download dari getdota.com..

    List Changelog version Dota 6.79:

    * Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes
    * When buying back, 25% of the remaining respawn time will be added to your next death

    * Creeps now meet a bit closer to the tower in your offlane
    * Ranged Heroes now get the same denied experience as melee heroes (instead of less)
    * XP AoE increased from 1200 to 1300

    * Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them
    * Swapped the medium pullable Neutral Camp with the small camp
    * A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
    * Small reduction to the pull timing duration of the mid Sentinel and mid-top Scourge camp
    * Satyr Soulstealer XP bounty reduced from 88 to 62
    * Satyr Hellcaller XP bounty reduced from 155 to 119
    * Mud Golems XP bounty reduced from 119 to 88
    * Mud Golems armor reduced from 4 to 2
    * Dark Troll Warlord bounty XP reduced from 155 to 119
    * Polar Furbolg Ursa Warrior HP reduced from 1100 to 950
    * Polar Furbolg Champion armor reduced from 5 to 3
    * Satyr Trickster's Purge cast point improved from 0.5 to 0.2

    * Day/Night length decreased from 6 to 4 minutes
    * The following heroes now have the standard 800 night vision: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo and Treant Protector

    * Roshan will respawn at a random time between 8 and 11 minutes after death
    * When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)

    * Starting gold increased from 603 to 625
    * Random Gold bonus reduced by 50
    * Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000
    * Your gold income is now 1 per 0.6 seconds, up from 1 per 0.8 seconds

    * Tower Last Hit bonus gold increased from 100-200 to 150-250
    * Melee Barracks HP regen increased from 2.5 to 5
    * Ranged Barracks HP regen decreased from 2.5 to 0
    * Ranged Barracks HP reduced from 1500 to 1200 and armor increased from 5 to 10 (same EHP vs physical damage)

    * Evasion now stacks diminishingly (like crit, spell resistance, etc)
    * Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite)
    * The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs



    Abaddon
    - Base armor reduced by 1
    - Death Coil self damage increased from 50/75/100/125 to 75/100/125/150
    - Aphotic Shield is now dispellable
    - Borrowed Time no longer activates while Doomed

    Alchemist
    - Chemical Rage no longer provides 250/500/750 bonus HP
    - Chemical Rage HP regen increased from 15/30/60 to 50/75/100

    Ancient Apparition
    - Ice Vortex cooldown reduced from 5 to 4
    - Ice Blast cooldown reduced from 45 to 40
    - The Chilling Touch buff is now always applied to Ancient Apparition even if he is not within the target area
    - Chilling Touch cooldown reduced from 50/46/42/38 to 50/42/34/26

    Axe
    - Berserker's Call AoE increased from 275 to 300
    - Battle Hunger duration reduced from 10/13/16/19 to 10/12/14/16
    - Battle Hunger damage reduced from 15/21/27/33 to 15/20/25/30
    - Battle Hunger movement speed slow/bonus increased from 8% to 10%
    - Battle Hunger is now dispellable
    - Counter Helix cooldown reduced from 0.55/0.5/0.45/0.4 to 0.45/0.4/0.35/0.3
    - Counter Helix now hits siege units
    - Culling Blade no longer goes on cooldown if it successfully kills a hero
    - Culling Blade threshold reduced from 300/450/625 to 250/350/450 (Aghanim upgraded version is still 300/450/625)
    - Culling Blade speed bonus increased from 25% to 40% and AoE from 600 to 900
    - Culling Blade 40% speed bonus now applies to attack speed as well
    - Culling Blade Aghanim allied buff duration increased from 6 to 10
    - Culling Blade manacost reduced from 150/200/250 to 60/120/180

    Batrider
    - Base damage reduced from 48-52 to 38-42
    - Vision reduced from 1400 to 1200
    - Flaming Lasso cast range reduced from 175 to 100

    Beastmaster
    - Inner Beast AoE reduced from 1000 to 900 (standard aura AoE)
    - Inner Beast attack speed rescaled from 18/26/32/40 to 15/25/35/45
    - Call of the Wild now has two abilities for summoning each unit independently
    - Call of the Wild manacost reduced from 25 to 15 and cast point improved from 0.5 to 0.3

    Bloodseeker
    - Base movement speed reduced from 305 to 300
    - Thirst is now global instead of 6000 range
    - Thirst bonus now stacks for each unit that is low HP
    - Thirst HP threshold increased from 20/30/40/50% to 50%
    - Thirst movement speed bonus reduced from 15/25/35/45% to 7/14/21/28%
    - When Thirst is active, movement speed cap is removed on your hero
    - Thirst no longer provides armor bonus
    - Thirst provides bonus 7/14/21/28 damage
    - Thirst no longer grants full hero vision around low HP targets, it only shows their model
    - Thirst no longer lasts for an extra 3 seconds when the target is dead

    Bristleback
    - Attack point improved from 0.4 to 0.3
    - Viscous Nasal Goo is now dispellable
    - Viscous Nasal Goo cast point improved from 0.4 to 0.3
    - Warpath max stacks increased from 5 to 5/6/7
    - Warpath stack duration increased from 10 to 14

    Broodmother
    - Spin Web AoE increased from 650 to 900
    - Spin Web cast range increased from 600 to 1000
    - Spin Web cast point nerfed from 0.2 to 0.4
    - Spin Web no longer destroys trees
    - Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc)
    - Removed buffer time when leaving Spin Web (you now immediately lose your regen/movement/pathing/invis bonuses)

    Centaur Warchief
    - Stampede slow duration increased from 1.25 seconds to 1.5

    Chaos Knight
    - Chaos Bolt damage and stun values are now inversely related

    Chen
    - Test of Faith teleport is now dispellable
    - Hand of God cooldown increased from 140/130/120 to 160/140/120

    Clinkz
    - Searing Arrows damage increased from 20/30/40/50 to 30/40/50/60
    - Searing Arrows manacost increased from 8 to 10
    - Searing Arrows is no longer blocked by magic immunity

    Clockwerk
    - Units knocked back by Power Cogs destroy trees in 100 AoE around where they land

    Crystal Maiden
    - Freezing Field AS/MS AoE slow increased from -20/-30 to -30/-30
    - Freezing Field Scepter AS/MS AoE slow increased from -50/-30 to -50/-50

    Dark Seer
    - Vacuum cooldown increased from 24 to 28

    Dazzle
    - Weave duration rescaled from 12/18/24 to 20
    - Weave armor per second rescaled from 1 to 0.75/1/1.25 (scepter is 1/1.25/1.5)
    - Poison Touch damage increased from 8/16/24/32 to 14/20/26/32 (7 seconds worth)
    - Poison Touch is now dodgeable
    - Poison Touch slow timings reworked



    Death Prophet
    - Exorcism Spirit damage increased from 43-48 to 53-58

    Disruptor
    - Kinetic Field AoE increased from 300 to 325
    - Glimpse cooldown reduced from 60/50/40/30 to 65/50/35/20
    - Static Storm AoE increased from 375 to 450
    - Static Storm max damage increased from 170/220/270 to 200/250/300
    - Added Aghanim's upgrade: Static Storm silences items, and lasts an extra 2 seconds

    Doom Bringer
    - Doom cooldown reduced from 110 to 100
    - Doom now removes positive buffs on the target before applying the debuff
    - Doom Aghanim AoE requirement increased from 550 to 900



    Drow Ranger
    - Trueshot Aura damage ratio increased from 16/20/24/28% to 18/24/30/36%
    - Trueshot Aura no longer affects creeps
    - Trueshot Aura can now be manually casted to affect creeps globally for 30 seconds (120 cd)
    - Marksmanship attribute negation AoE increased from 375 to 400

    Earth Spirit
    - Boulder Smash rock push distance reduced from 2400 to 2000
    - Boulder Smash can target a point to push the nearest rock within 180 aoe

    Earthshaker
    - Enchant Totem damage increased from 75/150/225/300% to 100/200/300/400%
    - Fissure range increased by 100

    Ember Spirit
    - Fire Remnant movement path now kills trees

    Enchantress
    - Untouchable attack speed slow increased from 20/50/80/110 to 30/60/90/120

    Enigma
    - Midnight Pulse dps increased from 3/4/5/6% to 4/5/6/7%
    - Added Aghanim's upgrade: Adds Midnight Pulse damage to your Black Hole. This damage stacks with Midnight Pulse.

    Faceless Void
    - Timewalk slow rescaled from 25/30/35/40% to 20/30/40/50%
    - Chronosphere AoE increased from 400 to 450

    Furion
    - Treants' XP Bounty increased from 20 to 30
    - Treants' Gold Bounty increased from 12-16 to 14-20

    Goblin Shredder
    - Chakram manacost increased from 75/125/175 to 100/150/200

    Guardian Wisp
    - Tether now does a -100% MS/AS slow instead of a stun

    Huskar
    - Agility reduced from 20 + 2.4 to 15 + 1.4
    - Berserker's Blood is now disabled by Doom

    Invoker
    - EMP restores Invoker for 50% of the mana it drains from heroes (excluding illusions)
    - Invoke Max Spells rescaled from 1/2/2/2 to 2

    Jakiro
    - Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost)

    Juggernaut
    - Healing Ward movement speed increased from 300 to 450
    - Omnislash Scepter cooldown reduced from 110/100/90 to 70
    - Omnislash no longer stops if the target is Ethereal (it still doesn't do damage)

    Keeper of the Light
    - Blinding Light now destroys trees in a 150 AoE around where the target is pushed

    Kunkka
    - X Marks The Spot cooldown reduced from 16 to 13
    - Ghost Ship damage increased from 350/450/550 to 400/500/600

    Legion Commander
    - Base movement speed increased from 310 to 320
    - Overwhelming Odds base damage from 60/120/180/240 to 50/100/150/200
    - Overwhelming Odds bonus damage per unit increased from 10 to 14/16/18/20
    - Duel cast range increased from 100 to 150
    - Press the Attack duration increased from 4 to 5

    Leshrac
    - Diabolic Edict cast point improved from 0.7 to 0.5
    - Pulse Nova scepter damage increased from 88/133/177 to 100/150/200

    Lich
    - Frost Armor has half effect against ranged heroes
    - Frost Armor slow now stacks with the slow from Frost Nova
    - Dark Ritual cooldown increased from 35/30/25/20 to 44/36/28/20
    - Dark Ritual mana gain increased from 15/30/45/60% to 25/40/55/70%
    - Dark Ritual no longer denies enemy XP
    - Dark Ritual now converts your own creep for XP (shared in AoE as normal creep xp bounty)

    Lina
    - Attack range increased from 635 to 650

    Lion
    - Mana Drain duration increased from 4 to 5
    - Voodoo cooldown increased from 15 to 30/25/20/15
    - Voodoo duration increased from 1.75/2.5/3.25/4 to 2.5/3/3.5/4

    Lone Druid
    - Base movement speed increased from 315 to 325 (still 280 in True Form)
    - Spirit Bear XP bounty increased from 196 to 300

    Luna
    - Moon Glaive can now bounce back on the same units if it already hit all other units nearby
    - Moon Glaive bounce damage reduced from -30% to -35%
    - Eclipse Scepter beam count limit per target removed

    Lycanthrope
    - Armor increased by 1 (Shapeshift total armor is still the same as before)
    - Base damage increased by 5
    - Howl bonus damage for non-hero units increased from 4/8/12/16 to 5/10/15/20
    - Wolves magic resistance increased from 50% to 80%

    Magnataur
    - Turn rate improved from 0.5 to 0.8

    Medusa
    - Mystic Snake now does Pure damage to units in Stone Form

    Meepo
    - Base armor reduced by 1
    - Turn rate improved from 0.5 to 0.65
    - Earthbind cast point improved from 0.5 to 0.3
    - Divided We Stand leveling rebalanced from 6/11/16 to 4/11/18
    - Removed 30% stat sharing on non-aghanim Divided We Stand

    Mirana
    - Leap AoE AS/MS speed bonus is granted at the cast location rather than the destination
    - Leap AoE AS bonus increased from 4/8/12/16 to 8/16/24/32

    Morphling
    - Morph level 4 shift rate improved from 0.25 to 0.2

    Naga Siren
    - Rip Tide AoE reduced from 450 to 350
    - Ensnare manacost increased from 75/85/95/105 to 90/100/110/120

    Naix
    - Rage cooldown increased from 17 to 19
    - Open Wounds and Infest cast points increased from 0.01 to 0.2

    Murloc Nightcrawler
    - Shadow Dance duration reduced from 5.5 to 4
    - Shadow Dance cooldown increased from 25 to 65
    - Shadow Dance can no longer be revealed by Truesight

    Necrolyte
    - Base armor increased by 1

    Nightstalker
    - Darkness causes enemy vision to be reduced by 25% (affects heroes, creeps and wards)

    Nerubian Assassin
    - Spiked Carapace no longer stuns your hero when your summoned units proc it (the summoned units get stunned instead)
    - Impale no longer has unit targeting, it is now only a point targeted spell

    Obsidian Destroyer
    - Base damage reduced by 3
    - Items no longer trigger Essence Aura

    Ogre Magi
    - Ignite duration increased from 4/5/6/7 to 5/6/7/8
    - Ignite is now dodgeable
    - Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff)
    - Unrefined Fireblast cooldown reduced from 10 to 6

    Omniknight
    - Degen Aura AoE increased from 315 to 350
    - Degen Aura stickiness increased from 0.5 seconds to 1.0

    Oracle
    - False Promise manacost from 100 to 200
    - False Promise cast range reduced from 1500 to 1000

    Pandaren Brewmaster
    - Base agility increased from 16 to 22
    - Drunken Haze affects a 200 AoE around the target
    - Thunder Clap is now dispellable
    - Primal Split selection order is now Earth/Storm/Fire
    - Reworked Primal Split Aghanim upgrade.



    Phantom Assassin
    - Stifling Dagger shares the same crit chance/factor as Coup de Grace
    - Stifling Dagger is now dodgeable
    - Stifling Dagger damage rescaled from 50/100/150/200 to 60/100/140/180

    Phantom Lancer
    - Spirit Lance is now dodgeable

    Phoenix
    - Sun Ray HP cost increased from 4% of current HP to 6%

    Pudge
    - Can now use Blink Dagger
    - If you hook a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
    - Flesh Heap magic resistance reduced from 4/8/12/16% to 6/8/10/12%
    - Dismember Scepter strength multiplier increased from 0.75 to 1.0

    Pugna
    - Decrepify damage amp on allies reduced from 40% to 25%
    - Decrepify damage amp on enemies increased from 40% to 50%
    - Nether Ward now requires 3 hits to kill instead of 75/150/225/300 HP (heroes hurt it for 1, others for 0.25)
    - Life Drain restores mana if it tries to heal you while you are full hp when targeting heroes

    Queen of Pain
    - Shadow Strike manacost rescaled from 80/100/120/140 to 110

    Rikimaru
    - Smoke Screen cast range increased from 425 to 550
    - Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items

    Rubick
    - Telekinesis cooldown increased from 18 to 22
    - Rubick can no longer steal the Aghanim upgrade of the enemy if they have Aghanim and he doesn't
    - Added Aghanim's upgrade: reduces cooldown from 20/18/16 to 5, increases cast range from 1000 to 1400 and makes all stolen spells be considered to have their Aghanim's upgrade

    Sand King
    - Sand Storm dps increased from 20/40/60/80 to 25/50/75/100
    - Epicenter attack speed slow is now same as movement speed slow (10%->30%)

    Shadow Demon
    - Shadow Poison AoE increased from 180 to 190

    Shadow Shaman
    - Mass Serpent Ward count increased from 8 to 10
    - Changed Mass Serpent Ward placement structure

    Silencer
    - Intelligence Steal is an innate part of the hero rather than an element of Glaives of Wisdom

    Skeleton King
    - Base Intelligence increased by 5
    - Removed Mortal Strike active
    - Vampiric Aura now provides full effectiveness on ranged units
    - Reincarnation slow increased from 30% to 50%
    - Reincarnation slow AoE increased from 700 to 900

    Skywrath Mage
    - Int growth increased from 3.2 to 3.6
    - Added Aghanim's upgrade: reduces Mystic Flare's cooldown from 60/40/20 to 20/10/0

    Slardar
    - Amplify Damage armor reduction increased from 8/14/20 to 10/15/20
    - Sprint speed increased from 20/27/33/40% to 20/28/36/44%
    - Sprint manacost removed (was 50)

    Sniper
    - Take Aim attack range bonus increased from 75/150/225/300 to 80/160/240/320

    Spectre
    - You can now continuously use Reality on your illusions
    - Reality cast point improved from 0.3 to 0

    Spirit Breaker
    - Base attack time nerfed from 1.7 to 1.9
    - Greater Bash no longer works while doomed
    - Nether Strike now uses 1.2 Cast Time instead of a 1 sec magic immune delay (can be interrupted as a result)

    Sven
    - Stormbolt cooldown reduced from 15 to 13
    - Stormbolt is now dodgeable

    Tauren Chieftain
    - Ancestral Spirit damage reduced from 120/160/200/240 to 80/120/160/200

    Terrorblade
    - Metamorphosis duration from 40 to 40/44/48/52

    Tidehunter
    - Kraken Shell damage block increased from 7/14/21/28 to 9/18/27/36

    Tiny
    - Craggy Exterior chance increased from 6/12/18/24% to 10/15/20/25%
    - Craggy Exterior stun duration increased from 1.2 to 1.2/1.3/1.4/1.5

    Treant Protector
    - Leech Seed damage per pulse reduced from 30/45/60/75 to 24/36/48/60
    - Leech Seed number of pulses increased from 4 to 6 (duration from 3 to 4.5)
    - Living Armor cooldown rebalanced from 15 to 32/26/20/14
    - Living Armor manacost increased from 25 to 50
    - Nature's Guise cast point improved from 0.5 to 0.3

    Troll Warlord
    - Berserker's Rage movespeed bonus rebalanced from 20/20/20/30 to 10/20/30/40
    - Whirling Axes (Melee) damage reduced from 125/175/225/275 to 75/125/175/225

    Tuskarr
    - Frozen Sigil now requires a constant number of hits (3/3/4/4) instead of 200/220/240/260 HP (heroes hurt it for 1, others for 0.25)

    Undying
    - Decay steal duration increased from 25/30/35/40 to 40

    Vengeful Spirit
    - Can now use Blink Dagger
    - If you Netherswap a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds

    Venomancer
    - Poison Nova no longer ignores invis/fogged units
    - Venomous Gale no longer ignores invis units
    - Venomous Gale damage over time rebalanced from 15/30/45/60 to 0/30/60/90
    - Poison Sting duration increased from 6/8/10/12 to 6/9/12/15
    - Poison Sting dps no longer dispels healing or disables dagger
    - Plague Wards now have Poison Sting for 50% of the damage at the current skilled level (When both Venomancer and a Plague Ward affect a target, only the highest dps is applied)
    - Plague Wards XP bounty increased from 12/12/25/25 to 20/25/30/35

    Viper
    - Poison Attack cooldown reduced from 4/3/0/0 to 0
    - Corrosive Skin no longer works while doomed

    Visage
    - Base armor reduced by 1
    - Base magic resistance reduced from 25% to 10%

    Warlock
    - Fatal Bonds now links the closest units to the initial target, instead of randomly choosing targets in its AoE
    - Upheaval cast range increased from 700 to 1200
    - Upheaval duration increased from 10 to 12
    - Removed Rain of Chaos 100 impact damage
    - Rain of Chaos Infernal armor increased from 5/7/10 to 6/9/12
    - Rain of Chaos manacost increased from 200/250/300 to 200/300/400

    Weaver
    - Base attack time nerfed from 1.7 to 1.8

    Windrunner
    - Focus Fire remains sticky on the target you cast it on



    Witch Doctor
    - Death Ward cast range increased from 400 to 600
    - Voodoo Restoration AoE increased from 350 to 500
    - Voodoo Restoration manacost over time reduced from 8/14/20/26 to 8/12/16/20 (50% of the heal amount)
    - Paralyzing Casks now lasts 5 seconds on illusions (same as creep duration)




    Animal Courier
    - Movement speed increased from 300 to 350
    - HP increased from 45 to 75

    Arcane Boots
    - Movement speed bonus reduced from 60 to 55

    Armlet of Mordiggian
    - Unholy Strength STR gain is provided over 0.7 seconds
    - Unholy Strength has no toggle on or off cooldown

    Black King Bar
    - Recipe cost increased from 1300 to 1375

    Blink Dagger
    - Damage disable no longer ignores self damage



    Bloodstone
    - Now gives the +10 damage from its components

    Boots of Travel
    - Now prioritizes nearby structures first within 325 AoE from targeting position (when ground targeted)

    Bottle
    - Gold cost increased from 600 to 650

    Clarity Potion
    - Is no longer shareable (but can still be used on a target ally)

    Dust of Appearance
    - Slow increased from 10 to 15%

    Eul's Scepter of Divinity
    - Cyclone cooldown reduced from 30 to 25
    - Movement speed bonus increased from 35 to 40

    Eye of Skadi
    - Eye of Skadi MS/AS slow increased from 30/20 to 35/35

    Flying Courier
    - Cannot be purchased until 3 minutes after creeps spawn

    Gem of True Sight
    - Gold cost increased from 850 to 900

    Hand of Midas
    - Transmute no longer works against Necronomicon units

    Healing Salve
    - Gold cost increased from 100 to 115
    - Is no longer shareable (but can still be used on a target ally)

    Helm of the Dominator
    - Dominate can no longer control Necronomicon units

    Hyperstone
    - Gold cost reduced from 2100 to 2000

    Khadgar's Pipe of Insight
    - Barrier AoE increased from 500 to 900

    Linken's Sphere
    - Linken's Sphere can now be cast on an allied hero to transfer the buff



    Lothar's Edge
    - Wind Walk cooldown increased from 18 to 28

    Maelstrom
    - Chain Lightning AoE increased from 500 to 900

    Mjollnir
    - Static Charge radius around attacker increased from 300 to 450
    - Static Charge hit count increased from 3 to 5
    - Chain Lightning AoE increased from 500 to 900

    Necronomicon
    - Summoned units duration increased from 35 to 40

    Observer Ward
    - Duration increased from 6 to 7 minutes
    - Killing Observer Wards now grants a 50 gold bounty

    Phase Boots
    - Movement speed bonus reduced from 55 to 50

    Power Treads
    - Movement speed bonus reduced from 55 to 50

    Radiance
    - Burn Damage AoE increased from 650 to 700

    Refresher Orb
    - Now gives the +10 attack speed from its components

    Rod of Atos
    - Cripple cooldown reduced from 16 to 12

    Sange and Yasha
    - Movement speed bonus increased from 12 to 16%

    Sentry Ward
    - Duration increased from 3 to 4 minutes
    - No longer gives permanent vision around it
    - Gives ground vision in a 150 area around it for 12 seconds when placed

    Shadow Amulet
    - Fade delay reduced from 2.4 to 1.8

    Smoke Of Deceit
    - Smoked units are now always hidden until the buff is removed (rather than being hidden only from minimap and partially from world)

    Tango
    - Charges increased from 3 to 4
    - Gold cost increased from 90 to 125
    - Is no longer shareable
    - Tango can be targeted on an allied hero to create a 1 charge non-stacking tango item in their inventory. If the inventory is full, the item will be placed on the ground. This item has a 60s cooldown.

    Tranquil Boots
    - Reworked Tranquil Boots

    Urn of Shadows
    - Soul Release cooldown reduced from 10 to 7

    Vanguard
    - Damage Block chance increased from 70 to 80%

    Veil of Discord
    - Now uses Null Talisman instead of Robe of the Magi (from +12 int to +6 int, +3 str, +3 agi, +3 dmg)
    - Magic weakness duration increased from 20 to 25 seconds



    * Fixed an issue with magic resistance items and Meepo's innate magic resistance
    * Fixed Amplify Damage and Track not stacking with each other
     
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    Gunakan jasa Rekber N3 untuk menjamin jual beli anda atau menghindari penipuan dengan meng klik disini
  2. blind90 2 SD Level 2

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    wah baru update yak map 6.79 di dota1...di dota2 dah lama

    culling no delay yiha
     

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