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Macro

ibnuyu

TK B
Level 1
@ALL

blh nanya g bisa minta tolong buatin macro buat jualan warp aco begitu

soalnya wa baca dari awal terlalu pusing

:dizzy:

sry kalo oot dikit
 

twocurious

TK B
Level 2
Gua mau macro buat lex aeterna turun setelah skillnya taekwon yang ready counter. ada gak.?

baca dari depan gak ada nih.. wkwkkw kemaren dapet yang lex aeterna nya di combo sama infiltration nya monk.. tapi sekarang dah gak ada lagi...
 

sangga

TK A
Level 1
klo abis relog lgs vending kyknya udah pernah dibahas deh, coba kk search dlu aja ..
itu pake macro ..
 

pysight

TK B
Level 1
gak ada kk...
adanya yg ini
shopAuto_open

pas wa isi
shopAuto_open 1 gak buka vendingan dia.
malah duduk doank
 

kentangbusuk

1 SD
Level 2
nih om yg mana sih ?
wa bongkar" gak ada yg namanya openshop 1
adanya

shopAuto_open 0

tp pas wa isi 1 dia malah duduk diem mirip patung

<div><div style="background:#B7E5CE;border:1px dotted #000;border-bottom:0;border-left:4px solid #429E6F;color:#000;font-weight:bold;font-size:10px;margin:8px auto 0 auto;padding:3px;">Spoiler untuk neh om config wa: Perlihatkan</div><div style="color:#000;background:#FAFCFE;border:1px dotted #000;border-left:4px solid #429E6F;border-top:0;padding:4px;margin: 0 auto 8px auto;display:none;"># Please Read the Users Manual
# The Manual is located at http://openkore.sourceforge.net/manual/

######## Login options and server-specific options ########

master Indonesia - idRO: Sakray
server Indonesia - idRO: Sakray
username
password
loginPinCode
char
sex

bindIp
# For an overview of all servertypes please go to the following URL:
# http://www.openkore.com/wiki/index.php/ServerType#English
serverType 21

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
XKore 0
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe

# XKore 2 / Proxy configuration
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1

# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 0
adminPassword windsley
callSign
commandPrefix ;

pauseCharServer 0
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

message_length_max 80

######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

autoBreakTime Wed {
startTime 07:29
stopTime 10:45
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 300
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0

itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 0
itemsMaxWeight 49
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0


lockMap
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap
saveMap_warpToBuyOrSell 0
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 10
sitAuto_hp_upper 50
sitAuto_sp_lower 10
sitAuto_sp_upper 40
sitAuto_over_50 0
sitAuto_idle 1
sitAuto_look
sitAuto_look_from_wall


statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 0
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 0
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn

dealAuto 1
dealAuto_names
partyAuto 1
partyAutoShare 0
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 50000

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

removeActorWithDistance


######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0

# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911

# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 10
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}

attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}

doCommand {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
inCart
inMap
manualAI 0
}

useSelf_skill Heal {
lvl 3
hp < 75%

}


useSelf_skill Blessing {
lvl 10
whenStatusInactive Blessing
inLockOnly 1
notWhileSitting 1
notInTown 1

}

useSelf_skill Increase AGI {
lvl 10
whenStatusInactive Increase AGI
inLockOnly 0
notWhileSitting 1
notInTown 0

}

useSelf_skill_smartHeal 1


partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item Novice Potion {
hp <40%
sp
onAction

whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
manualAI 0
}

######## Autostorage/autosell ########

buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5

storageAuto 0
storageAuto_npc
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps
storageAuto_password
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 1
minStorageZeny 50

npcTimeResponse

getAuto {
minAmount
maxAmount
passive
}

######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
storageEncryptKey 0x050B6F79, 0x0202C179, 0x00E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x007D8D6B, 0x08CB9ED9
gameGuard 1
serverEncoding Western

macro_nowarn 1
macro_orphans terminate
macro_debug none
macro_readmanual red/chili
</div></div>
 

kentangbusuk

1 SD
Level 2
udah...
tp wa coba cmn bisa pake manual.
jd pas ol langsung ketik openstore.
trus pas dc ol lg bengong kaya patung
padaal dah wa ubah jadi

shopAuto_open 1

ni gmn ?
 

kentangbusuk

1 SD
Level 2
If this option is set to 1 and you have the Vending Skill, Kore will automatically open your shop after you have been idle for a certain amount of time specified in the timeout key ai_shop in timeouts.txt. Only does it on the lockMap by the reason of safety.

dah ktemu ai_shopna trus gantinya gmn kk ? wa masih lom ngerti...
maklum saia baru pertama x bot

<div><div style="background:#B7E5CE;border:1px dotted #000;border-bottom:0;border-left:4px solid #429E6F;color:#000;font-weight:bold;font-size:10px;margin:8px auto 0 auto;padding:3px;">Spoiler untuk timeouts.txt: Perlihatkan</div><div style="color:#000;background:#FAFCFE;border:1px dotted #000;border-left:4px solid #429E6F;border-top:0;padding:4px;margin: 0 auto 8px auto;display:none;"># You shouldn't need to modify these variables
# If you want to really mess up the bot, go ahead :)
#
# The value of each variable is reffered as "x".

# Server connection timeouts
master 12
gamelogin 12
charlogin 12
maplogin 12
play 40
# When disconnected, wait x seconds before reconnecting again
reconnect 3

# Activate AI after x seconds after the map's loaded
ai 2

ai_move_retry 0.25
ai_move_giveup 1.5

# Send the attack packet every x seconds, if it hasn't been send already
ai_attack 1
ai_homunculus_attack 1

# Check for monsters to attack every x seconds
ai_attack_auto 0.3

# Give up attacking a monster if it can't be reached within x seconds
ai_attack_giveup 10

# If you've just killed a monster, and there are no aggressives,
# and you're not picking up any items, wait x seconds before doing
# anything else.
ai_attack_waitAfterKill 0.3
ai_attack_unstuck 2.75
ai_attack_unfail 5

# When your monster died, start checking for loot after x seconds
ai_items_take_start 0.2

# Stop checking for loot x seconds after it has begun checking.
ai_items_take_end 1.2

# When standing near an item, send the 'take' packet every x seconds until
# the item has been taken.
ai_take .3

# Give up if unable to pickup item after x seconds
ai_take_giveup 7
ai_items_gather_giveup 7

# Every x seconds, check items for gathering
ai_items_gather_auto .3

# Only gather items that have been more than x seconds on screen
ai_items_gather_start .3

ai_follow_lost_end 10
ai_getInfo 1
ai_thanks_set 8
ai_dealAuto 3
ai_dealAutoCancel 5
ai_partyAutoDeny 3
ai_guildAutoDeny 3
ai_dead_respawn 4
ai_wipe_old 200
ai_wipe_check 30

# Send the sit/stand packet at most every x second
ai_sit 1
# Sit after having idled for x seconds
ai_sit_idle 10
# Stand after x seconds, after having typed the 'stand' command
ai_stand_wait 0
# Sit after x seconds, after having typed the "sit" command
ai_sit_wait 0

ai_skill_use_giveup 1
ai_item_use_auto 0.5
ai_item_equip_auto 0.75
ai_equipAuto_skilluse_giveup 5
ai_equip_giveup 2

ai_teleport_search 5

ai_teleport 1
ai_teleport_away 3
ai_teleport_idle 3
ai_teleport_portal 2
ai_teleport_hp 3
ai_teleport_safe_force 120

ai_teleport_retry 0.5
ai_teleport_delay 0.5

# You probably don't ever have to change the following timeouts.
ai_route_calcRoute 1
ai_route_npcTalk 10

ai_buyAuto 5
ai_buyAuto_giveup 15
ai_buyAuto_wait 2
ai_buyAuto_wait_buy 5

ai_sellAuto 2
ai_sellAuto_giveup 15
ai_storageAuto 2
ai_storageAuto_giveup 15
# delay between sending cart item add/get packets
ai_cartAuto 0.15

# delay between checking if we need to do any cartAuto functions
ai_cartAutoCheck 2
ai_avoidcheck 0.5
ai_shop 4
ai_npcTalk 8

# delay before starting escape sequence
ai_route_escape 8

# delay before starting macro
macro_delay 2

# Don't change the following timeouts!
ai_sync 12

injectSync 5
injectKeepAlive 12
welcomeText 4
patchserver 120
</div></div>
 

momocha3

TK B
Level 1
Macro Chain Combo



Code:
#### MACRO 1 ####

automacro combo {
console /(.*)sedang: Triple(.*)/
sp > 20%
run-once 1
call smash
}

macro smash {
do ss 272
pause 0.5
release combo
}
tanya ya kalo di ganti jadi taekwon punya begini kan
<div class='codetop'>NYIT-NYIT CODE</div><div class='codemain' style='height:300px;white-space:pre;overflow:auto'>#### MACRO 1 ####

automacro combo {
console /(.*)sedang: Ready counter(.*)/
sp > 20%
run-once 1
call smash
}

macro smash {
do ss 419
pause 0.5
release combo
}</div>


beenr ga seh...???
 

Akbare

4 SD
Level 2
Buat Vendingan gk ada yg di aneh-aneh kok
kamu cukup cari tulisan

Code:
shopAuto_open 1
buat jadi angka 1

terus deklarasikan item yang ingin kamu vending di shop.txt
format :
Code:
<name>	<price>	[<amount>]
conth :
Code:
Orc Lady Card	1,800,000	6

Code:
lockMap payon
lockMap_x 114
lockMap_y 93
lockMap_randX
lockMap_randY
^
Vendingan gua soalnya gitu aja udah jalan walaupun mo DC/relog gk mslh :hilarious:
 
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